Gameplay Matters

The term ‘ludonarrative dissonance’ was coined to describe – in basic terms – the way in which a game’s narrative can feel, to the player, somewhat disconnected from the gameplay mechanics. It was first used by Clint Hocking on his … Continue reading

Immersion and Interaction with Narrative

The Importance of Immersion “Fundamentally, immersion is the sense that a player has of being in a virtual world. The more immersive a virtual world, the greater its ability to immerse it’s players.” (Bartle, 2004)  Immersion is an important factor … Continue reading

Creating Worlds: Developing and Maintaining a Modern MMOG

As you probably know, an MMOG is a massively multiplayer online game, which allows many players to play simultaneously in one game world. This requires an internet connection, and uses client – server technology to enable players to communicate worldwide. … Continue reading